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Scripts - Handy Tools!!!

Posted by Terry on Saturday, 28 September 2002, at 12:24 p.m.

Hi all,

I mentioned earlier about scripts for Gmax. 99% of them are actually made for various versions of 3DStudio but many of them work fine in GMax (this means others won't!). The ones I have so far found to be handy are:

Reload all Bitmaps - (reloads all the bmps in your scene - you can edit them while gmax is still open and then go back to it and run this script). Change Bitmaps - This will change the bitmap that's assigned to a part with another bitmap - (very handy). Pivot Placer - A handy tool for positioning your pivot point. All above are available from http://www.blur.com/blurbeta/blurmaxscripts and are some of many within the file Bspack_r42.zip

Align Pivot to Vert - Aligns the pivot point to a selected vertex just by the click of a button - (very handy too!). Available from http://www.tdp.nu/ofer

Nudger - Moves all selected by amounts you can determine. PolyCount - Click on this and it shows the amount of polys and vertices in the selected part. Available from http://www.chuggnut.com/home/home.php

There are many more available but the following sites are good to keep an eye on: http://tdp.nu/cgi-bin/plugsearch_r4.pl?search=gmax http://www.scriptspot.com http://www.jimjagger.com http://tdp.nu/index.shtml http://www.s21net.com/meshtools/

Hope this helps

Terry


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